Action Adventure Wishlisted

DuneCrawl’s on-foot fighting is no match for its crab walker warfare

rockpapershotgun.com

A question, readers. What sounds more fun: doddering about on your own two feet – like an idiot – or storming through deserts on a cannon-packing megacrab?

I only make such a clearly self-answering inquiry because for some reason DuneCrawl, or at least the Steam Next Fest demo that shows off its isometric action, seems to think both sides have valid points.

They do not. I’ve played solo and with licensed crustacean pilot Brendy in co-op, and on neither occasion did the on-foot combat sections click.

There are rare moments of comedy chaos, where one teammate accidentally detonates another in the midst of blasting an enemy or breaking open a cracked wall, but ultimately it feels less like a swashbuckling Magicka and more like a kind of multiplayer Death’s Door where everyone’s on their fifth G&T.

All awkward swordfighting, sluggish shooting, and constant rolling in place of positioning nous. Then you get on the big crab, and it fuckin’ rocks.

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