Had BioWare co-founder Greg Zeschuk's industry "swan song," Star War: The Old Republic, been more successful, he dreamed of sticking around a while longer to try and take over parent company EA from the inside.
Talking to the My Perfect Console podcast about his time at BioWare after EA snapped up owner VG Holding Corp., he says it took two years to be certain working under a global publisher wasn't for him.
While Zeschuk pushes back on the idea that BioWare's problems started with EA – the studio had "a pretty successful run" with the likes of Mass Effect and Mass Effect 2 – a lack of "entrepreneurial-ship" wasn't for him, so he retired. "EA gives you enough rope to hang yourself," Zeschuk says (thanks, Time Extension). "And what I mean by that is you have to learn to work within the structure and I think we did quite well if you look at the Mass Effects came out there.
It was actually a pretty successful run. "But you have to understand how to work within a big company. And, for me, that was the end.
It was like, ‘Oh, I don’t like big companies.’ So I knew by year two that I was going to leave at some point. I just didn’t know when." Why doesn't Zeschuk like big companies?