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After 12 years making custom Super Mario 64 levels, dev helps build an N64-style platformer whose demo sold me in seconds

gamesradar.com

Like anybody who started gaming in the '90s, I'm a sucker for N64 aesthetics and collectathon platformers, but it's been a while since I've seen anything as exciting as Kero Quest 64.

This indie platform game is coming from a team with loads of experience modding Nintendo classics, and after spending a bit of time with the demo, it's clear that experience is paying off.

Kero Quest 64 plays a lot like Super Mario 64. The main character shares pretty much Mario's entire moveset, right down to the fine details of the long jump you get from crouching and leaping, or the sideways flip you can execute by jumping as you reverse direction.

Importantly, it feels great, and the few new moves - like a tongue-based grappling hook and a spinning attack - add some nice bits of differentiation from Mario.

I was taken with Kero Quest 64 the instant I heard the pleasant, jaunty tones of its title screen music, and I was sold about halfway through its opening level.

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