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Warhammer 40,000: Space Marine 2 Update Adds Neo-Volkite Pistol, Buffs Weapons in Operations

Saber Interactive’s Warhammer 40,000: Space Marine 2 has received a new update, adding a new secondary weapon – the Neo-Volkite Pistol. Usable by the Assault, Vanguard, and Bulwark classes, the beam weapon is great for cooking Tyranids. Check it out in action below.

While ideal for ramping thermal damage, concentrating on a single enemy will create an explosion for even more damage (and an AoE effect). The downside is that the Neo-Volkite is only available in Operations due to ongoing PvP balancing.

As per Saber, “It will be added to Eternal War mode in our next major update alongside a new Operations map, a new enemy, and the Dark Angels cosmetics.” However, it is usable when fighting other players in the Sparring Arena onboard the Battle Barge.

Update 4.5 also brings weapon balance changes, like slightly reduced heat for three Plasma Incinerator variants, increased fire rate for the Bolt Sniper Rifle, a scope for the Occulus Bolt Carbine, and more. Check them out below.

Warhammer 40,000: Space Marine 2 is available for Xbox Series X/S, PS5, and PC, with 4.5 million players (and counting) since its launch. You can read our review here, where we gave it a nine out of 10.

PATCH 4.5 PATCH NOTES

BALANCING TWEAKS

Weapons (Operations mode only)

PLASMA INCINERATOR

Slightly reduced amount of heat generated by normal and charged shots for versions:

Fixed a bug that would cause several versions not producing heat at all.

BOLT SNIPER RIFLE

OCCULUS BOLT CARBINE

BOLT CARBINE (SMG)

AUTO BOLT RIFLE

GENERAL FIXES

TECH IMPROVEMENTS

PC Xbox Series X PS5 Saber Interactive Xbox Series S Focus Entertainment
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