When you think about influential space RPGs, Elite is probably the game that springs to mind. But 1986's Starflight made just as much of an impact, even if it didn't become a household name.
Published by EA and developed by Binary Systems, a tiny five-person development team based in California, it took three years to develop. Compared to the 12-month development cycle of most games at the time, this was unusual—reflective of how wildly ambitious it was.
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