The Callisto Protocol’s biophage enemies are understandably a bit of a question mark at the moment. On paper, biophages are grotesque mutations of human bodies that can be dismembered and hurled into environmental interactions to eviscerate them. One was seen terrifyingly glued to the wall in a mucous substance and opening its eye as protagonist Jacob Lee passes, while others simply lunge at players from afar. Their premise as an enemy in gameplay is even more elementary, but that might not be the case throughout The Callisto Protocol.
Massive security robots in The Callisto Protocolgive it a diverse enemy catalog, but there will hopefully be an extensive mutation potential for biophages as well. Early Callisto Protocol trailers have portrayed some truly odious designs that likely serve as important bosses in cinematic sequences. Further, iterations with physical deformations and other abnormalities are evident, and it will be interesting to see how they evolve and improve throughout not just The Callisto Protocol but also the IP’s potential future.
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Biophages are not bound to any design limitations that fans yet know of, and as a new IP, The Callisto Protocol is entirely exciting. The Callisto Protocol’s latest gameplay teaser from Gamescom revealed there are biophages that can mutate mid-fight in real time.
In this mechanic, tendrils erupt from the biophage and indicate to the player that the enemy will soon mutate if the player does not thwart it, but that should be only the beginning for biophages’ potential. Knowing now that they can indeed mutate into tougher, more hideous monstrosities, the sky should be the limit on how repulsive and
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