The imminent release of Triangle Strategy has many fans of similar strategy RPG titles excited. Development is fronted by producer Tomoya Asano, who previously worked on Bravely Default and Octopath Traveler. Fans of the latter will notice obvious similarities between the 2018 game and Triangle Strategy, as the same «HD-2D» art style is being deployed once again, but that presentation is where the similarities end.
Triangle Strategy is not a traditional turn-based RPG, and instead opts for a combat system that is a tactical, methodical affair on an isometric grid. The strategy RPG genre is nothing new, with its origins as far back as the 1980s. As the years roll on, its game design is becoming more refined. Developers from all over are adding their spin on the well-used mechanic, which allows players the opportunity to familiarize themselves with combat that's decidedly slower than they may be used to. Triangle Strategy sits on the shoulders of so many games before it that visiting a handful of great RPGs in preparation could heighten the experience when Triangle Strategy arrives next month.
More Video Games Could Learn From Triangle Strategy
The beloved Final Fantasy series is known for its epic storylines, quirky characters, and its Active Time Battle (ATB) combat. Injecting an element of timing into turn-based titles was a stroke of genius, and though it was ditched for Final Fantasy 10, the tried-and-tested formula worked wonders. However, the series shifted focus temporarily between Final Fantasy 7 and 8, as developer Square released Final Fantasy Tactics for the west in January 1998. Its sequel, Final Fantasy Tactics A2: Grimoire of the Rift, passed by somewhat unnoticed on the Nintendo DS, but the PlayStation
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