It’s fair to say that this year’s Summer Game Fest event will likely be remembered in the future because of announcements like The Last of Us Part 1 and trailers from games such as Street Fighter 6. That doesn’t mean that the smaller indie games that brought some much-needed variety to proceedings should be forgotten about, though. Like most of Geoff Keighley’s shows, the event did a commendable job of spotlighting several exciting indie games. One that stood out in particular was Lunar Software’s Routine.
Announced almost 10 years ago at Gamescom 2012, Routine is now seemingly closer than ever to release. When the indie title launches on PC and Xbox consoles however, players could be in for a few welcome surprises. While it’s been known for years that Lunar Software’s game will be filled with atmosphere, Routine’s Summer Game Fest gameplay trailer suggests that the studio has channeled two specific influences whilst realizing that vision. All signs point to the game being an even more horror-centric Control, with musical overtures taken directly from Doom.
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From just the opening handful of shots in Routine’s Summer Game Fest trailer, it’s clear that Lunar Software has been inspired to a certain extent by Remedy’s Control. Everything from the 80s-themed aesthetic that radiates the game’s corridors, to the white colors that bring its plaza area to life, could have easily been lifted directly from the third-person shooter. If that wasn’t enough, the camera techniques that have been employed in the trailer, harken back to 2019’s cult classic hit as well.
The way that the studio has seemingly blended together clips from the real-world, with logos that
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