Housemarque's recently-released patch for Returnal that lets players suspend their runs in the roguelike title can apparently do much more than let players take a break. Players have found that the recently-added feature can be exploited and used to save progress, providing an easy reload point in the middle of an ongoing run.
The developer added the option for players to suspend their runs just last week. The game, a punishing roguelike with runs that can last upwards of three hours, demanded
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