The wonderfully bizarre world of Overwatch 2 that Blizzard has created was enough to intrigue me, and want to try it out. It is an objective-based first-person shooter with the elements of each character having unique abilities. While this is not something new to the FPS community, and Overwatch 2’s predecessor brought the genre to notice, the first question arises: how does the latest iteration feel on hand?
With multiplayer FPS gaining more and more popularity and all AAA studios leaning towards free-to-play titles, it is expected that the developers will try to give us an immersive experience that will stay with us. While there is a lot to say about Overwatch 2, the game clearly meets expectations. It is probably one of the best hero shooter FPS that is available in the market right now.
Before discussing how the gameplay feels, I’d like to talk about the overall UI of the game itself. With beautifully crafted animation, Overwatch 2 will undoubtedly make you feel like you are in a fantasy land close to the world of Disney.
The gist of Overwatch 2 multiplayer is that it offers 35 heroes at launch. Each hero has unique abilities and is divided into three classes: Damage, Tank, and Support.
When you play the game, class-defining abilities will come to your knowledge. While the Damage class is an excellent asset for offense, the newly improved Tank helps itself and its teammates block damage and “make space” for them. The Support class is the lifeline of the team, helping the team with their healing abilities and recovering the damage that is dealt. With all of their combined abilities, Overwatch 2 never lets you feel bored for a moment, and the gameplay can get intense with time; however, it is engaging at its best.
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