The games industry isn’t exactly a great place to work right now if that wasn’t already readily apparent. If it’s not Activision Blizzard firing people for no particular reason, it’s Ubisoft executives sexually harassing employees or pretty much any studio you can name crunching to get a game out before an internal deadline, leaving its workers burnt out and often not much richer for the experience.
What might prevent these issues is workers organizing to form unions. Then employees could
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