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D&D’s New Player’s Handbook Is Still Handling Two Subclasses Completely Wrong
The upcoming 2024 revision to the will feature multiple psionic-powered subclasses, but these largely strip away the unique feeling of having psychics in a heroic fantasy game. Including both psychic powers and magical spells may seem like an odd break from genre convention, but this pairing has been present since the very earliest editions of the game. In worlds full of gods and wizards, psionics still felt strange, and this was by design. Funneling the entire concept of psychic powers into a select few subclasses robs psionics of its weirdness, making less interesting overall.