After recent reports that Warner Bros. Games has cancelled the Wonder Woman project that was in development at Monolith, comic writer Gail Simone has revealed more details about the title.
In a series of posts on social media platform X, Simone wrote about the in-development title, referring to both Monolith and WB Games as “enthusiastic and supportive.” Simone worked as a long-term consultant on the Wonder Woman project, a job she happily took on because she was already a fan of Monolith’s previous Middle-earth titles.
She also wrote about work on the Wonder Woman game going quite smoothly thanks to the development team bringing their best to the project “The game was gorgeous and expansive,” wrote Simone. “It was beautiful to look at.
I am not going to give details for a number of reasons, but every effort was made to make this not just a great game, but a great WONDER WOMAN game.
A showpiece epic.” “And all of that was because of the team. Everyone who worked on it brought their a-game. Programmers, artists, designers, everyone.