Razer's new haptic gaming cushion is, well, interesting. It's called the Razer Freya and it's a pretty self-explanatory device: you load it onto your chair, plug it in, and the six padded regions, each with a motor embedded within it, start a-rumblin' in time with in-game actions, sounds, or music.
The idea is, with haptic feedback vibrating down your back and backside, you'll be more engrossed in your game. It's certainly an idea—one that a few haptic companies have been pushing for a while now.
There are haptic vests, haptic chairs (including one from Razer), haptic chair accessories, but never, as Razer tells me ahead of Freya's release, a cushion.
I tried the haptic gaming cushion out ahead of its announcement over at Razercon just now. Loaded into a Razer gaming chair with the cushion attached (it's held on with a couple of adjustable straps and should work with most chairs) I sit back enough to get the full force of the device.
I watch our long-standing Razer PR sadistically turn up the vibration force to maximum rumble in the new Razer Synapse 4 app and load up Final Fantasy XVI.