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'It's just such a depressing thing': Mythic Quest's creative team on the challenge of making a comedy amidst widespread gaming industry layoffs

pcgamer.com

«Mythic Quest lost a lot of good people… when we fired them,» says David Bricklesbee (played by David Hornsby) in the first episode of Mythic Quest Season 4.

The workplace comedy about a dysfunctional game development studio doesn't waste any time referencing the biggest game industry trend of the past two years: mass layoffs.

Bricklesbee, the studio's executive producer, addresses the challenges the fictional studio has faced since last season, like Covid.

Specifically, the end of Covid, which brought the end of sky-high profits and thus mass layoffs. While Season 4 doesn't focus heavily on the layoff situation (which continued this week, somewhat ironically, with Ubisoft, who produces Mythic Quest, shuttering another studio and laying off nearly 200 employees), the topic does pop up from time to time throughout the season. «This is not 2020.

The Covid bubble has burst,» David says in another episode when asked to hire more staff members. «Dude, the videogame industry made 56 billion dollars last year,» says Rachel Meyee (played by Ashly Burch). «Yeah, down from 60 billion.

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