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I'm Excited For Rune Factory: Guardians Of Azuma, But I Wish It Didn't Look So Much Like Genshin Impact

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I'll be honest: I haven't played a game since the very first one came out for DS back in 2006. Over the years, my need for RPGs and cozy farming sims was filled by other games, like and, more recently,.

I've always looked back fondly on, though, as one of the first (if not the first) to combine the two genres in a way that shouldn't have worked but did.

So when I saw the trailer for, I had mixed feelings. On the one hand, it looked like a step into the modern age of gaming for the series, leaving behind the dated look of for some fresh and crisp new visuals.

On the other hand, instead of looking like a game, it made me think very strongly of . Sure, the game is getting a massive upgrade from the last one, but I wonder if it leans too far into looking like the popular free title from HoYoverse.

The original was subtitled and looked exactly as expected from the name. Created by Natsume, the title combined the mechanics from the farming game with the monster battling aspect of typical RPGs.

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