There’s one silly farming mechanic in that needs to be deactivated after years of feeling obsolete and annoyingly restricting. Farming and the subsequent grinding it brings have always been major issues for HoYoverse’s popular action RPG.
Even though some aspects of them have been addressed and improved over the past few years, such as the implementation of the Artifact crafting system via the usage of Sanctifying Elixir in , other aspects are still tough to ignore, like the difficulty involved in obtaining good Artifact rolls or even dropping the desired Talent material from weekly bosses.
Farming isn’t much of an issue when the game doesn’t impose too many limiting factors upon players. Obtaining overworld enemy drops, for example, involves a level of challenge and dedication but, usually, players can easily obtain these if they follow farming routes.
Some enemies were problematic in the past due to their scarcity on maps, like Specters and Nobushi, but even that has been addressed with the increase in their material drop rates, for example.
While there’s been a lot of improvement applied to reduce farming problems in , there’s still one outlasting problem that needs to be removed.