and each have stories focused on a changing American society in conflict with characters for whom change is difficult, even impossible. Set in an alternate version of the American West during the early 20th century,these games see outlaws struggling to survive in a world that no longer has space for them, and the protagonists in both cases represent that struggle.
[Warning: The following article contains spoilers for Red Dead Redemption 1 & 2.]
From John Marston and his son, Jack, in the first game to John and Arthur Morgan in the prequel, follows a very specific kind of main character in the series: outlaws caught between vengeance and peace, obscurity and infamy. Each of their journeys ultimately relates to a theme is rather fond of: that of violent cycles repeating themselves, even as the world shifts around them.
Though came second in the series, it takes place first chronologically and sets up many of these cycles. Even outside the protagonists, this game is full of characters locked in repeated cycles of violence and vengeance, from the Greys and Braithwaites fighting for centuries over stolen gold to the feud between the Vand Der Linde and O'Driscoll gangs. Arthur, the game's first player character, is pulled into some of these cycles by Dutch, the gang leader and his surrogate father.
Dutch is one of RDR2’s most compelling characters, a master manipulator who still believes in his own lies. Here are some of his greatest quotes.
More than any other character, Dutch represents the stagnation of revenge and violence, which is ironic given his constant speeches about the gang's future. It's no secret thatDutch's mental state is not entirely sound, especially as the game continues, but he has clearly always been a character to hold a grudge. He drags the rest of his gang into conflicts with Colm O'Driscoll, he insists on butting into the Grey-Braithwaite feud for the sake of money, and he takes unnecessary risks to kill folks like Leviticus Cornwall.
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