The upcoming video game tosses the intrepid archaeologist into a deadly adventure once more, and that journey looks like it will face him up against foes who are as dastardly as ever. Starting with rival archaeologist René Belloq and the army of Nazis on his side in, villains tend to be memorable parts of stories that are full of set pieces and surprises galore. Indiana always triumphs, of course, but his enemies are often done in by their hubris as much as they are by his wits.
The new game is being developed by MachineGames, known primarily for making the modern Wolfenstein games that tell an alternate history of Nazi rule. As such, it's no surprise that they're returning to the basics of a Nazi threat, and it's likely that the game will incorporate some memorable deaths to send off its villains. Unlike the 1969 setting of , is sticking to the original 1930s setting, sitting comfortably within the initial rise of the Third Reich before the outbreak of World War 2.
The primary antagonist of is a German man named Emmerich Voss, who is clearly allied with the Nazi forces despite his own lack of a uniform. The gameplay reveal trailer, available on the Xbox YouTube account, opens with Voss lying down on the desert floor to face a cornered Indiana, who balls up a fist before headbutting Voss in the face instead. Voss delivers a villainous speech, informing "" that he was playing him all along and delivering the ominous message that the archaeologist will be left ."
The Xbox Developer_Direct (similarly via the Xbox YouTube channel) also featured a more extended discussion of with some of the development team, which does touch a little more on Emmerich Voss as the villain. Creative Director Axel Torvenius describes Voss as an " fixated on manipulating the human mind, giving him the intellectual edge that makes a great Indiana Jones villain more than just a thug. Whether his downfall in Bethesda's game will come from underestimating Indiana, mystical forces, or a
Indiana Jones
Gaming
PC Games
Axel Torvenius