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Upcoming Class Tuning on September 24th - Fire Mage, Shadow Priest, Resto Druid

Blizzard has posted upcoming Class tuning for the next weekly reset which includes buffs to Fire Mage, Shadow Priest and more!

We’ve followed recent data and feedback on class performance and are preparing to make adjustments to many classes with scheduled weekly maintenance in each region.

Classes


  • Death Knight

    Rider of the Apocalypse: Trollbane’s Icy Fury slows targets by 40% (was 70%).

Druid
  • Feral

    Rampant Ferocity now damages enemies within 8 yards of the Druid when using Ferocious Bite, instead of enemies within 8 yards of the target.
  • Developers’ note: This change is intended to give Feral Druids more control over which enemies Rampant Ferocity’s AOE hits and avoid cases where hitting a large boss with Ferocious Bite wouldn’t hit other nearby enemies.

Restoration
  • All healing increased by 4%. Does not apply to PvP combat.


Hunter
  • Beast Mastery

    Beast Cleave damage increased to 90% (was 80%).
  • Kill Cleave damage increased to 90% (was 80%).


Mage
  • Fire

    Flamestrike damage increased by 15%.
  • Phoenix Flames damage increased by 20%.
  • Living Bomb damage increased by 10%.

Frost
  • Glacial Spike damage increased by 20%. Does not apply to PvP combat.
  • Ray of Frost damage increased by 15%.


Priest
  • Shadow

    All damage increased by 4%.


Player versus Player


  • Death Knight

    Unholy

    Doomburst causes Death Coil to burst 2 Festering Wounds (was 3).


Demon Hunter
  • Havoc

    Demon’s Bite damage increased by 10% in PvP combat.
  • Demon Blades damage increased by 10% in PvP combat.
  • Chaos Strike/Annihilation damage increased by 10% in PvP combat.
  • Blade Dance/Death Sweep damage increased by 10% in PvP combat.


Druid
  • Feral

    Sabertooth now increases the damage of Ferocious Bite by 10% (was 15%) and increases the damage of Ferocious Bite per periodic effect by 2% (was 3%) in PvP combat.
  • Taste for Blood now increases the damage of Ferocious Bite by 6% (was 12%) in PvP combat.
  • Rip damage increased by 25% in PvP combat (was 15%).
  • Rake initial damage increased by 25% (was 15%) and its
. Target BURST ICE Death performer shock
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