After years of waiting, Capcom is finally offering as another groundbreaking next-generation experience for the franchise. Innovating on the franchise while keeping the core gameplay intact, will offer a fresh experience for beginners and veteran hunters alike. has come a long way since its humble origins with the PlayStation 2, but some criticisms seem to keep coming back regardless of the generation.
Although was the first game in the series to offer expansive maps without loading screens between areas, has taken this even further with its seamless travel between areas and the Gathering Hub. On top of the immersive gameplay design, many of combat mechanics have been improved from previous games, resulting in incredibly positive praise from pre-release reviews. While it seems like is bound to be another smashing success for the series, there's one common complaint spread across most of ' initial feedback.
While the information embargo has prevented too many details from being revealed, multiple acclaimed reviewers seem to agree that doesn't offer as much of a challenge as previous entries, even for beginners. While it's completely fair to be disappointed by an apparent lack of challenge, it's important to consider that much of the challenge regarding a new title is understanding how the franchise's mechanics work.
There's still some room for improvement with post-launch updates.
Even for easier sections of titles, there's plenty of room for making common mistakes in and even veteran hunters alike, with the game progressing in difficulty as more DLC is added. Given that general audiences have even more experience with the game after playing and possibly it's understandable that the early sections of might not seem nearly as challenging at first to veteran players.
Monster Hunter Wilds is a lushly beautiful and ceaselessly thrilling entry in the series, but its performance and on-rails story can be distracting.
The complaint about difficulty isn't the only criticism
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