Kingdom Come: Deliverance 2 Is Out This Year and It’s Looking Great, Not to Mention Twice as Large

Alessio Palumbo
Kingdom Come: Deliverance 2

Over six years after the first game's release, Kingdom Come: Deliverance 2 is finally official. Czech developer Warhorse Studios has been cooking a sequel in great secret until it's almost ready.

Kingdom Come: Deliverance 2 is, in fact, launching this year for PC (the Steam page is available here), PlayStation 5, and Xbox Series S|X. Publisher Plaion organized a press event last week that Wccftech joined to learn more about the long-awaited second entry in the historic action roleplaying game franchise.

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Warhorse founder and game director Dan Vávra appeared in the video to reveal that whereas the studio only had 11 employees when they started making Kingdom Come: Deliverance, they have now grown to 250 employees, all working hard to deliver the 'ultimate medieval RPG adventure'. In a way, the sequel fully realizes the original vision that the team couldn't quite deliver at the time due to a lack of resources and experience.

Kingdom Come: Deliverance 2 is said to be much larger in scope, featuring over five hours of cutscenes compared to the three of the predecessor. The world size has also been doubled, and the story will be longer and more epic. As you would expect if you've completed the original, Henry of Skalitz is once again the main character. While fans of the first game will find themselves at home since it is a direct continuation of the story, the plot has been written in a way to ease newcomers into the series.

Most of Kingdom Come: Deliverance 2 will take place in the sprawling royal city of Kuttenberg and its vast countryside filled with taverns, bathhouses, castles, and more. Henry is still on a quest for vengeance for the murders of his parents and will ultimately go against Sigismund Luxembourg, also known as the Red Fox, King of Hungary and later Holy Roman Emperor.

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Kingdom Come: Deliverance 2
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Since the game is an RPG at its core, Warhorse promised that the player's actions will significantly dictate Henry's destiny as well as how the game world reacts to him. Anything the player does will be recorded, NPCs will remember it, and the crime system will react accordingly. Lead Designer Prokop Jirsa said:

Kingdom Come: Deliverance 2 feels like the good old-school RPGs. It will always surprise you what you can and cannot do. For example, when you are drunk and naked, people comment on that on the street, and now you can also reply. You can tell them: 'Oh, I'm sorry', or you can tell them: 'Piss off, man'. 

The first-person combat is an evolution of the historically accurate system already seen in the first game, which aims to deliver the ultimate immersion of wielding a medieval melee weapon. That said, the biggest addition mentioned in this presentation is actually the crossbow, as well as some early firearms (arquebus style).

Kingdom Come: Deliverance 2 is still built in CryEngine like the original, which is relatively unusual in an era dominated by Unreal Engine and Unity. Still, what we've seen from the trailer and the screenshots that have been released certainly looks great.

More information will undoubtedly be released between Summer Game Fest and Gamescom. Until then, stay tuned.

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