gives you a fair amount of variety for building each class, and seasons like the Season of Witchcraft are the perfect time to test out builds. Rogues can be a bit tricky to master since you have less range and defensive abilities compared to other classes, but that's made up for by the amount of mobility you have. You also have some choice about whether you want to focus on close combat or if you want to keep your distance and go with ranged options.
Rogues tend to have a solid feeling to them since you can make multiple builds work well, and your kit usually gives you a lot of movement and support to keep you from getting stuck in a group of enemies and killed. When you're leveling, you usually want to prioritize AoE damage so that you can quickly wipe out groups of enemies and collect the experience. Therefore, the Barrage build in is worth considering for leveling a rogue since it lets you deal with a lot of AoE damage.
Naturally, you start with your basic ability. In this case, you take Puncture. Puncture lets you throw blades a short distance, but you slow enemies with every third attack. Additionally, you can throw these blades out pretty quickly, making it a perfect ability for kiting enemies with its slow, letting you avoid getting stuck in a bad location and being killed with the lack of durability that you have as a Rogue, especially at lower levels. From here, Fundamental Puncture is a perfect upgrade for a Barrage build, as it hits more enemies and makes them vulnerable.
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Next, you have your core ability and build your kit. In this case, you pick up Barrage, which fires multiple arrows that have a chance to ricochet. Like Puncture, Barrage has great upgrades available. In the beginning, Advanced Barrage is useful, since it gives you a higher critical strike chance if your Barrage ricochets a certain number of times.
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