Platform
Uncharted
War
My problem with the climbing in Uncharted is basically solved in this cute Steam Next Fest platformer designed by a Disney ride engineer
It's been equal parts fascinating and off-putting to see cliffside climbing and similar parkour platforming spread across games like Uncharted, God of War, Horizon, and plenty of non-PlayStation Studios action-adventure-y things. Stellar Blade comes to mind. These weren't the first games to climb, obviously, but it feels like a specific approach and flow has been popularized in the past decade and change. I swear I recognize some of the same rocks.