UPS
How Naughty Dog aimed to improve a classic with The Last of Us Part I, out now
If given a chance to improve on what many consider perfection, how would you do so? That’s the question Naughty Dog faced when rebuilding the PlayStation 3 classic, The Last of Us. This prospect presented the celebrated developer with one of its toughest challenges yet: incorporate the sum of every creative and technical improvement learnt over the course of their almost-40 year development career. With such massive expectations, from inside Naughty Dog and out, the team set out to do what they do best: exceed expectations.