PlayStation 5
PC
Xbox Series X
In Metal: Hellsinger, Death Is Your Instrument
First-person shooter combat can often be said to have a sort of «rhythm,» with the explosive bassy blasts of rounds leaving firearms and the weighty ka-chunk of reloading adding its own percussion to action movie-like experiences. Metal: Hellsinger makes that idea its central tenet, specifically building a fast-paced arena shooter around rhythm game sensibilities. But while it might seem like shooters naturally lend themselves to a rhythm game concept, making Metal: Hellsinger work as one, while ensuring it's still a satisfying shooter, meant that developer The Outsiders had to allow the music to permeate every facet of the game's design.