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The Witcher 4 dev has a plan to avoid another Cyberpunk 2077 disaster launch

digitaltrends.com

Future CD Projekt Red games will hopefully avoid the fate that befell Cyberpunk 2077at launch thanks to changes in the studio’s development process, according to a company executive.

CDPR is working on a number of projects, including multiple games in The Witcher universe. It recently announced that Project Polaris — which many people are referring to as The Witcher 4, although that hasn’t been confirmed — had entered “full-scale production.” We don’t know much of anything about this new game, but it’ll use Unreal Engine 5 instead of the proprietary REDengine.

Future projects will also utilize the Epic Games-owned engine. Recommended Videos Eurogamer published an extensive interview Friday with VP of technology Charles Tremblay, who explained that the switch will not only help CDPR work on multiple games at once but it’ll help to counter any of the issues the studio ran into while developing Cyberpunk 2077 while ensuring The Witcher 4 will be bigger than its predecessor, The Witcher 3: The Wild Hunt, one of the best games of all time.

Related The Witcher 4: everything we know so far The Witcher 3 REDkit is out and it makes modding easier than ever Cyberpunk 2077: Ultimate Edition is the complete package you’ve been waiting for “And the next game we do will not be smaller, and it will not be worse.

So it will be better, bigger, greater than The Witcher 3, it will be better than Cyberpunk — because for us, it’s unacceptable [to launch that way].

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