Over twenty years and five mainline games, there have only been eight personality types for a massive roster of over 400 Villagers.
Though games don’t tend to mix things up, the next sequel in the series would be better served by adding new personality types or creating subdivisions of existing ones, especially after lackluster Villagers made for boring gameplay with their repetitive dialogue.
Only six personality types existed for all games up to. Those personalities are known in English as normal, peppy, lazy, cranky, jock, and snooty, while the two new types are sisterly and smug.
The latest title,, included a vast range of Villagers for players to meet, but each one had essentially the same dialogue despite their different personalities, which made for a repetitively grating experience.
The most recent title in the series,, proved how limiting the number of personality types are due to how repetitive every Villager is.