BioWare has built up several legendary series across its run as a game development studio, like Baldur's Gate, Mass Effect, and Dragon Age.
The lesser-known martial arts RPG Jade Empire could have made the list too, though it sounds like its chances were spoiled thanks to a rough launch window and some bad advice from Microsoft.Over on the My Perfect Console podcast (as spotted by GamesRadar), BioWare co-founder Dr.
Greg Zeschuk discussed one of the regrets he'd had; specifically, launching Jade Empire at the end of the original Xbox's life cycle.
The RPG hit Xbox on April 12, 2005, several months before the November 22, 2005 launch date for the Xbox 360. And according to Dr.
Zeschuk, Microsoft advised BioWare to launch it then, rather than later."And Microsoft's like, 'no no, you should release it now, right at the end of the cycle, because it's a great time,'" Dr.