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Fallout creator's original ending idea didn't make the cut, but thankfully Fallout 3 brought it back bigger and better

screenrant.com

The creator of the series has revealed some of his ideas that ultimately didn't make the cut, but at least one of them would eventually be realized in a later game – and in a better way.

Originally starting out under the working title, the first game in the franchise was released in 1997, but the project went through several upheavals during the course of its three-year development that saw many ideas being tweaked or even completely thrown out along the way.

Developer Interplay Productions would eventually settle on 's final subtitle,, beginning the still-running, iconic RPG series.

Now helmed by Bethesda, has become largely a first-person experience, using its turn-based roots to inspire its time-dilating V.A.T.S.

system. Bethesda's first foray into the series,, is in many ways a far cry from the first two games, but retains and improves on an idea cut from the original .

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